I'm trying to use multiple UiRenderer types in one CellRenderer. One annoying feature is that you are supposed to use the same base file name for the ui.xml file as the class in which the UiRenderer is defined.
In my case I actually want to use multiple UiRenderer interfaces and UiBinder interfaces. Is there some trick to make this possible ? My CellRenderer needs to render differently based on some property of the object it is showing.
I also noticed that the UiRenderer interface is marked as experimental ... is this still the case what is the future of this with respect to GWT 3.0 ?
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