Tuesday, May 28, 2013

Re: Interesting behavior with google maps..

Just as update!

I tried to compile with 2.5.0 and 2.5.1 but still same behavior.
If compiled with PRETTY markers are working(shown), but for the polylines still the same(not painted because of exception). In obf or detailed markers and polylines are not painted. This makes me think that the problem is in the GWT compile process...

Any thoughts on difference from devmode to compiled?
We use an in house subversion from the brainflake maps wrapper...

The exception in chrome is the same as from before, and happens deep in the maps js script because of a undefined parameter...

-- Blaze



Am Montag, 27. Mai 2013 19:52:03 UTC+2 schrieb Blaze:
Hi,

I have small question, since google move from 3.11 to maps version 3.12 as a new stable release, my application started to act uncorrect.
What is interesting is that the devmode works all ok on FF, but after compile and deploy the polylines and markers are not working...(on any browser)

Im getting this kind of exception in the chrome console...

  1. Uncaught TypeError: Cannot read property 'length' of undefined
    1. Mt
    2. iI.vl
    3. iI.re
    4. (anonymous function)
    5. (anonymous function)main.js:24
    6. (anonymous function)
    7. If.util
    8. (anonymous function)main.js:24
    9. (anonymous function)main.js:10
    10. (anonymous function)main.js:24
    11. (anonymous function)main.js:24
    12. Ef.(anonymous function).Oemain.js:23
    13. Ff.(anonymous function).Vcmain.js:24
    14. (anonymous function)%7Bonion%7D.js:1


  1. Uncaught TypeError: Cannot read property 'length' of undefined
    1. Mt
    2. xG
    3. RG.(anonymous function).d
    4. (anonymous function)main.js:37
    5. (anonymous function)main.js:24
    6. (anonymous function)
    7. If.util
    8. (anonymous function)main.js:24
    9. (anonymous function)main.js:10
    10. (anonymous function)main.js:24
    11. (anonymous function)main.js:24
    12. Ef.(anonymous function).Oemain.js:23
    13. Ff.(anonymous function).Vcmain.js:24
    14. (anonymous function)%7Bgeometry,poly%7D.js:2


      All are pointing to the maps.js files...

      My question is, what is the main difference from devmode and compiled...meaning in the loadded maps related js files?
      As I understand should be non, right?


      Thanks for any thoughts!

      I fired the question also to the maps guys...:)

      Blaze



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