Can I add one little comment.
This is what I'm trying to do now is to move more of our code to "multi-platform" package.
On Sunday, February 21, 2016 at 12:07:02 PM UTC+3, Sam Wootton wrote:
-- Sam, If you find a "portable" XML parser you will not only use it in GWT, but you also can use it whatever: Android client, iOS client (there are compilers), GWT client
This is what I'm trying to do now is to move more of our code to "multi-platform" package.
On Sunday, February 21, 2016 at 12:07:02 PM UTC+3, Sam Wootton wrote:
Thank you all for your prompt, and very helpful responses. It's very much appreciated!Thanks for explaining not just the "how", but the "why" too. Hopefully it's saved me lots of blood, sweat and tears. If I get stuck, ill be sure to ask.Regards, SamOn 20 February 2016 at 17:08, Kirill Prazdnikov <pki...@gmail.com> wrote:Hi Sam,Think of it differently.GWT is a java compiler at first. You live in a HTML5 system.This system supports String operations (so that JSON+XML).It supports File Download\Uploads (and binary).It supports HTTP requests.It supports DOM, Canvas rendering, WebGL + 3D VR + Web 3d Audio, e,t,c.As a result all of that is supported in GWT.Right ?
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