We work with binary using Int8ArrayNative, Float32ArrayNative, and Float64ArrayNative
On Sunday, May 29, 2016 at 7:08:59 PM UTC+3, Federico Mouse wrote:
-- It is easy to convert utf-8 to String via String(byte[])
Binary file access is very fast and efficient.
You can transfer native binary data and load mesh with millions of triangles in few milliseconds (from cache)
No need to parse anything. Very fast.
https://studio.cospaces.io/#Gallery
On Sunday, May 29, 2016 at 7:08:59 PM UTC+3, Federico Mouse wrote:
I'm making a game that receives data (string names, ints about position, etc.) via websockets, using https://github.com/sksamuel/gwt-websockets , in binary data.Is there a way to convert that data back to String, Int, etc. in GWT?
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