I did that mostly so I could separate it out into a method like I just did;
private void updateLastClickedLocation() {
int x = Event.getCurrentEvent().getClientX();
int y = Event.getCurrentEvent().getClientY();
InstructionProcessor.lastclicked_x = x - this.getElement().getAbsoluteLeft() + this.getElement().getScrollLeft() +
this.getElement().getOwnerDocument().getScrollLeft();
InstructionProcessor.lastclicked_y = y - this.getElement().getAbsoluteTop() + this.getElement().getScrollTop() +
this.getElement().getOwnerDocument().getScrollTop();
}
As I'll be using this a bit.
I'll try this now, the code was a lot more simple then I thought. I was thinking getAbsoluteLeft on a element only returned X relative to its container.
This is all on a dragable absolute panel I made, with elements on it that are click-able with various mouse buttons while the container still being dragable itself. I could probably use a normal click handler, but I find it neater to use the switch method seeing as I am handling all the event types anyway.
This is all on a dragable absolute panel I made, with elements on it that are click-able with various mouse buttons while the container still being dragable itself. I could probably use a normal click handler, but I find it neater to use the switch method seeing as I am handling all the event types anyway.
Have a look at the code for getRelativeX/Y in MouseEvent.--BTW, why do you use Event.getCurrentEvent() instead of the 'event' argument?You could also simply addClickHandler (or addDomHandler for ClickEvent.getType()) instead of overriding onBrowserEvent.
On Sunday, December 2, 2012 2:06:34 PM UTC+1, darkflame wrote:
I have some rather complex click handling code on a widget that has
the following sort of structure:
@Override
public void onBrowserEvent(Event event) {
event.cancelBubble(true);
event.preventDefault();
switch (DOM.eventGetType(event)) {
case Event.ONCLICK:
int x = Event.getCurrentEvent().getClientX();
int y = Event.getCurrentEvent().getClientY();
//how to get relative X/Y from the element that was clicked.
(stuff to run onclick)
case Event....(handles other forms of mouse action)
This works well, and lets handle everything as needed.
However, because I am using a Event rather then a ClickEvent, theres
no easy way to get the x/y of the click relative to the element that
fired it.
Is there any way to get this information?
I dont think I can cast to ClickEvent, so I need to parse over the
whole dom tree to convert from screen x/y to element-relative x/y?
Seems complex Is there a better way?
Thanks,
Thomas
You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group.
To view this discussion on the web visit https://groups.google.com/d/msg/google-web-toolkit/-/3VxLaFPvXGgJ.
To post to this group, send email to google-web-toolkit@googlegroups.com.
To unsubscribe from this group, send email to google-web-toolkit+unsubscribe@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
No comments:
Post a Comment