...and thus are rather flickery when animating between them. (they are
frames in a animated sprite).
What baffles me is they are defined the same way as others that do
seem to work.
eg. I have a file like:
public interface MemDayImages extends ClientBundle {
...
@Source("/MemorableDayIcons/MEDIUM/magrietbag0.png")
ImageResource MEDmagrietbag0();
@Source("/MemorableDayIcons/MEDIUM/magrietbag1.png")
ImageResource MEDmagrietbag1();
@Source("/MemorableDayIcons/MEDIUM/magrietbag2.png")
ImageResource MEDmagrietbag2();
...
Which makes a lovely image strip that animates really smoothly.
I have another group of sprites however:
public interface NoirInternalSprites extends ClientBundle {
@Source("com/darkflame/client/JargScene/firelopp/fireloop0050.png")
ImageResource fireloop0050();
@Source("com/darkflame/client/JargScene/firelopp/fireloop0051.png")
ImageResource fireloop0051();
@Source("com/darkflame/client/JargScene/firelopp/fireloop0052.png")
ImageResource fireloop0052();
@Source("com/darkflame/client/JargScene/firelopp/fireloop0053.png")
ImageResource fireloop0053();
...
Which does not.
These pngs instead turn into dozens of separate files - not a image
strip at all.
So what gives :?
What determines when images are combined and when they are not ?
For reference, I use
<set-property name="ClientBundle.enableInlining" value="false" /
>
in my gwt.xml to stop data urls being formed.
Thanks for any pointers,
-Thomas
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